Build how your companion thinks.
Create companions and event-driven behaviors in one place, arrange animation states into ordered steps, save everything to Supabase, and run the result in a live simulator.
Account
This release uses the same Supabase project and tables you already created.
Cloud Status
Behaviors save to behaviors. Ordered actions save to behavior_steps. Animation playback uses your existing state assignments.
Behavior Library
No companion selectedCreate your first companion to begin.
Add Step
Steps use the animation assigned to the matching state for the selected companion.
Visual Flow
No behavior selectedLive Simulator
IdleChoose a behavior and press Run.